Traits

Male (Innate)

Category: Sex

Male Characters.

Female (Innate)

Category: Sex

Female Characters.

Rebis (Innate)

Category: Sex

Characters that share traits between Male and Female.

Genderless (Innate)

Category: Sex

Characters without a set Sex.

Infertile (Innate)

Category: Status

Natural: Character is unable to bear offspring when they breed in game. Does not affect any other activities in game

Advancement (Innate)

Category: Status

Characters who have earned extra boosts and access to additional in game activies. Three advancements are available:

  • Trained - Advances to fully trained and will receive a boost to rare item rewards during Resource Gathering, and some Monthly and Storyline Event Prompts.
  • Employed - Gains access to train in a specific job and can submit additional job based Pompts, as well as unique job related options during  Events.
  • Mature -  Will be able to breed in game.

Healthy (Innate)

Category: Status

A character in perfect health.

Transitional (Innate)

Category: Status

This status is given to an Import when affected by the Skill of a Token. If anything is removed, or changes the character does not need to be altered on the roll, they will however take on this Status, and will need to have that change included if they have any edits made to design from here, the status will be removed once the design is updated to meet the current changes.

Incapacitated (Innate)

Category: Status

Injury: A character in a state they can not revive themselves on their own. This status requires special removal. Characters with this status cannot participate in:

  • ANY game activies

To cure this Status submit a Healing Prompt.

Minor Wound (Innate)

Category: Status

Injury: Covers sprains, bruises, small cuts and scraps and simple colds. Characters with this status cannot participate in:

  • Breeding
  • Battling

To cure this Status submit a Claim with a Small Healing Balm or a Healing Prompt.

Deaf (Innate)

Category: Status

Natural: Character is unable to hear, other senses may be heightened. Able to participate in all activities, some Events may require additional training first.

Blind (Innate)

Category: Status

Natural: Character is unable to see, other senses may be heightened. Able to participate in all activities, some Events may require additional training first.

Sickly (Innate)

Category: Status

Natural: Inbred characters have a chance to earn this status. Characters with this status need to include a Small Healing Balm, or Large Medical Kit  each time they complete any prompt in game.

Aetherbound (Innate)

Category: Status

Unnatural: Character with latent magical abilities that show in their design as glowing accents, elemental sparks or other visual motifs. This status may be gained in game. May restrict in game events

Science Touched (Innate)

Category: Status

Unnatural: Character with additional gear, these may be medical implants, robotic limbs, or other accessories. This status may be gained in game. May restrict in game events.

Major Wound (Innate)

Category: Status

Injury: Covers broken bones, debilitating cuts and punctures, and major illnesses. Characters with this status cannot participate in:

  • ANY game activity

To cure this Status submit a Claim with a Large Medical Kit or a Healing Prompt.

Voided (Innate)

Category: Status

Unnatural: Caused by a dangerous level of anti-magic. This status causes coat colors and traits to darken, markings to darken or fade and eyes to turn solid white. This status may be gained in game. May restrict in game events.

Steel Foot (Rare)

Category: Skills

Character will re-roll a missed attack once per battle. Character gets a 10% boost to Weaponsmithing Crafting when included in the optional creative submission.

Mystic Vision (Rare)

Category: Skills

Character is in tune with the otherworldly. Will find one additional item during any gathering roll, but will use one aether item if any are rolled. Character gets a 10% boost to Alchemy Crafting when included in the optional creative submission.

Hungry (Rare)

Category: Skills

Character enjoys food. Will find one additional item during any gathering roll, but will consume one edible item if any are rolled. Character gets 10% boost to Culinary Crafting when included in the optional creative submission.

352 results found.