Design a Trait Contest

Posted 2 years ago :: Last edited 2 years ago by Lorekeeper

Get your pencils ready, and open your imagination, it's time to let players design new Traits for the game!

Both artists and writers are welcome to join the fun, you don't need to design the trait, just describe it to count as an entry. Players may submit up to 3 entries total, and can win for multiple categories. Designs will be put to public voting to pick winners. In the case of voting ties, players who have NOT won a Trait yet will be picked.

Kirunhound, Popokee, and Balikin are all open for Trait submissions.

Kirunhound and Popokee entries will be available after the contest, but Balikin Trait winners will be added after the story event to allow everyone equal chance on rolling their first Balikin egg.

Entries will be allowed until April 30th, with voting in early May.

Written submissions need to include the following:
  • Name of Trait.
  • Which species will use this Trait and which type of Trait it is.
  • Detailed description of how this Trait looks.
  • General sizing, and shape of Trait.
  • If markings will affect it or not.
  • Any additional notes about optional effects or interactions this Trait might have with other Traits or Mutations, ect.
Drawn submissions need to include the following:
  • Name of Trait.
  • Which species will use this Trait and which type of Trait it is.
  • Edited Template showing the Trait on the Species. (More than one option drawn if Trait has variations in size, shape or placement!)
  • Template Files: Kirunhound Popokee Balikin
  • If markings will affect it or not.
  • Any additional notes about optional effects or interactions this Trait might have with other Traits or Mutations, ect.
Some things to keep in mind:
  • Traits should only be used on one Species.
  • Trait Names should not currently be in use by other Traits in game.
  • Traits should fit the game lore, and not be too silly or break canon.
  • Traits should not heavily resemble current game Traits or pull heavily from other media such as TV shows, movies or video games.
  • Traits should not include Marking like aspects, and only adjust the body part it uses.
  • Balikin Traits will not be added until AFTER the final event storyline.
  • Small adjustments or name changes may be done to winning entries to better fit lore.
  • Entries will be sorted based on how well staff feel each fits into the C/UC/R/L levels.

All entries will be sorted into these categories, with one winner for each:

  • Kirunhound Common or Uncommon Trait
  • Kirunhound Rare or Legendary Trait
  • Popokee Common or Uncommon Trait
  • Popokee Rare or Legendary Trait
  • Balikin Common or Uncommon Trait
  • Balikin Rare or Legendary Trait

Winners will get the following prizes:

  • 1000 Kouneen
  • x2 Breeding Vouchers
  • x1 Touched Charm (Allows a player to change a Trait on a Geno or Azoth created character to their Winning trait when submitting an Import)

To enter, just reply to his News post with the require form for either Writing or Artwork above.

16 Comments



Comments

En-zu Avatar

X

2022-04-11 00:07:17 (Edited 2022-05-02 01:43:12)



Sarracenia Avatar

Name: Knotted (Tail)
Type: Kirunhound, tail type
Description: A long, thin, smooth tail with a tapered tip that curls either sharply or softly into one large loop. May be as loose or as tight as decided, from a slight curl inwards to a fully formed knot.
Image: https://media.discordapp.net/attachments/796101387158552616/957859568111734784/Untitled.png
Markings: Markings affect knotted tails as they would any other tail.
Extra: Because the Heraldic mutation gives any tail the ability to knot, a heraldic kirunhound with the knotted tail type may have an elongated tail with more than one curl. Scale types/locations, as well as mutations other than heraldic, should adapt to the knotted tail like they would any other tail.

I’m not sure if this is too close to the heraldic mut’s special feature, buuuuut I’m submitting it anyway just in case it’s legal.

2022-03-28 04:42:38



Twewme Avatar

Name: Head Type
Species: Popokee
Description: A smooth soft bill of the platypus.
Image: https://cdn.discordapp.com/attachments/473379167929630740/957453235591975012/popokeetemp-1.png
Markings: Platypus bill can be affected by any markings but is optional.
Extra: The shape may vary but not too much. Shorter, longer or flatter. Bill may be darker or lighter then main coat or natural color of dark brown to almost black. Unless affected by markings.

2022-03-27 05:36:17



FinalShockdown Avatar

Name: Plated Location
Type: Kirunhound, Scale Location
Description: Up to four rows of vaguely triangular or pentagonal scutes that cover the back. When combined with Serpent Tail, the end of the tail can gain thagomizers at the end.
Image: https://media.discordapp.net/attachments/398205171722616884/956017158725443614/IMG_1015.png
Markings: Any markings that affect current scale locations can also affect Plated Location.
Extra: More scutes can be present than are shown on the image, but cannot exceed four rows of scutes.

2022-03-23 02:41:10



Sarracenia Avatar

Name: Helmet Location
Type: Kirunhound, Scale Location
Description: Scales cover top of head and the back, or sides, of neck. Mane will be moved to the back, if applicable. May optionally have a small accent on the tail base.
Image: Click Me
Markings: Any markings that already affect scales will affect helmet location scales, as they would any other location.
Extra: Horn location is not affected, and could either be embedded in the scales or moved forward a bit, or the scales could be formed around the horn, etc. The base edit is a rough estimate of where scales could be.

2022-03-22 22:26:15 (Edited 2022-03-22 22:27:32)






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