World Regions

Kotakaii Mountains:

Located in the upper east coast of the mainland. Rough granite peaks run into a colder coastal lowland, with few settlements along the way. Plants and wildlife are few and far between, but the lands are rich in minerals and other resources. Kotakaii is known for harsh, cold winters, but remains pleasantly temperate the rest of the year. Major cities line the coast, with the rest of the region left to the wilds. The Kotakaii region has very close ties to the Atlosian regions, readily trading resources along the costline. Fishing, hunting and mining are the major job offerings here. Cities here are older, constructed mostly of smooth stone bases, with pine wood roofs and accents. Smaller towns inland do not have access to electricity like the larger ones, and rely on lanterns and natural wood  fires to heat and light homes.

Kirunhounds: In the wild, native Kirunhounds live in much smaller packs, are generally smaller, stockier and have longer fur accents. Cold winters are not well tolerated by any Kirunhound who was not born here, short coated visitors tend to leave before the height of winter. In human society Kirunhounds tend to take up hunting and fishing jobs when younger, and move into shipping work as they age.

Popokee: Both wild and integrated Popokee prefer to congregate their pods closer to the coast line, or selectively settle in smaller mountain towns with local hot springs. Popokees that live here year round tend to be both smaller in design and are generally rounder and well padded, to protect against the bitter cold in winter. Popokee work in fishing jobs with great success rates, with older or less adapted Popokees working with boat repair and local coastal retail.


Full Guide


Atlosian Wetlands:

Cover most of the lower east coast of the main land. Stretches of both swamp land and lush forests that run into warm palm tree filled beaches along the majority of the coasts. Huge trees and old settlements are all around. Food sources are abundant but plants and animals here have potential to be poisonous. Major cities are spread all over, from coastal ports, into smaller inland settlements built directly into the very cliffs of the jungles. Trade is done with the Kotakaii Mountain region via coastal sea ports. Farming, medical production and alchemic studies are major job offerings. Treasure and trophy hunting are less common but provide a comfortable living. Cities along the coast tend to be open air, with titled walls and floors. Cities within the forest land are constructed with wood and clay.

Kirunhounds: Naturally preferring open plains, Kirunhounds tend to avoid the dense jungle wilds of these wetlands. Wild packs tend to locate directly around major cities.The majority of Kirunhounds in this region have respectfully integrated into local human society, while keeping small packs outside their cities.

Popokee: Due to the naturally rough terrain Popokees almost exclusively live on the sunny coastal beaches of this region. Any that roam deeper inland wilds will be leggy, wild, and ready to only hunt prey intermittently. Coastal Popokees that work alongside humans, will spend their time catching fish and deep sea crabs.

Local Wildlife: Jaguar. Tapir. Raptor (feathered). Various parrots. Glyptodon. Various python and boa type snakes. Spider monkey. Giant sloth. Catfish.

Unique Features and Landmarks: NONE discovered yet!

Voltlund Coast:

Covers the whole coastal stretch of the upper and middle west coast of the main land. Noted for it’s soft peaks and lush foot hills with dense trees and temperate forest. The weather is warm, but broken up by rain showers most days, with the cooler winter months turning into snow. Voltlund is also home to many rich waterways and cave systems. Plants and food are abundant, but resources are not readily traded outside the region. Major cities are the most modern in the main land, with structures being made of sturdy formed rock, metal and plastics, even smaller settlements are equipped with modern technology. Hunting, fishing and farming are all common jobs, with just as many residents working in science and other higher tech jobs.

Kirunhounds: This region is the environmental home of the breed, with the majority of transient Kirunhounds migrating here long term. Wild packs are large and well fed on local plants and animals. Kirunhounds that work within local cities are the most accepted culturally and even get placement within local Universities of Science and Alchemy for their work.

Popokee: Newly settled by the species, the majority of Popokee to the region keep closer to the coast despite the numerous lakes and streams further inland. Wild Popokee have started to explore and settle further inland but haven’t fully settled yet. A few integrated pods work the major coastal cities, taking up a fondness for ocean clean up and retrieval as jobs.

Local Wildlife: Sabertooth salmon. Giant otter. Seal. Squid. Various seabirds. Fox. Shark. Deer.

Unique Features and Landmarks: NONE discovered yet!

Sorantto Veldt:

While this region only takes up a small area of the lower west coast, it spills out into the majority of the western landmass, and is the largest zone. Renown for it’s vast stretches of open prairies, the veldt goes through seasons of dry and rainy periods, and fluctuates resources in repeating cycles. Food and plants are variable, but require knowledge to track and hunt food in such a large space. Major cities are simple, and use humble materials such as mud and reeds. Smaller settlements may be nothing more than a series of tents and protective walls to keep out predators. Residents here tend to take up many skills, leaning on hunting, building and production to make a living.

Kirunhounds: Wild packs have the oldest known interactions with other sapient species in this region, while the majority of native Kirunhounds will never interact with large cities, the smaller settlements cross paths with wild Kirunhound packs often. Native Kirunhounds tend to make small migrations toward the coast during the rainy summer months, and return to settlements inland around the fall.

Popokee: Native Popokee pods need to be adaptive and migrate along with the seasons, following the storms out to the coasts during the dry seasons. These locals will be streamlined and tend to have larger manes and heartier plants to aid in longer stretches without access to water on their journeys. These native also have the least interactions with human society, preferring to keep to themselves.

Local Wildlife: Quagga. Terror Bird. Giant tortoise. Smilodon. Gnu. Various antelopes. Bison.

Unique Features and Landmarks: NONE discovered yet!

Ull Canyons:

The smallest of the regions, taking up a small central sliver in the middle of the main land. Rugged dry landscapes that seem almost barren, with huge canyons and valleys that a traveler can easily become lost in fill most of the lands. Food and plants are rare year round, living here requires much training and some luck to survive. Only one major city exists in the shadow of a sharp line of mountains, built around an underground lake that provides water. Buildings are partially carved into the cliffs, with decorative stone accents. Jobs include both medicine, science and alchemic research.

Kirunhounds: Native born Kirunhounds will be short coated, with larger ears, short tails and horns, and generally have a larger shoulder and neck bulk to store water. Few Kirunhounds work in the city of this region, while wild packs are few and far between.

Popokee: Due to a lack of above ground water sources they require, Popokee can not natively live here. Visiting individuals can also not receive second steps to any Discovery or Storyline Quest set in this region.

Local Wildlife: Condor. Camel. Various desert lizards and snakes. Fennec fox. Bobcat. Jackrabbit. Pigeon.

Unique Features and Landmarks: NONE discovered yet!

Azorna regions marked out. White Dot is the Capitol city for each region.