Scale Location Traits

A Kirunhound’s scales are one of it’s defining features and allows for a lot of variations between designs. The size, shape and relative placements for these areas of scales are flexible when creating a character. Scale Type Traits also will play a part in the look, texture, and other special changes to scale location. Reading both guides as you create your character is helpful.

  • Tail bases can be scaled even if the listed trait places scales away from the tail base. (Koi is the only exception to this rule.)
  • Additional scale placements outside those listed below may be affected by scale type traits and mutations.

 

Common:

Standard:

Two unbroken patches of solid scales. Usually cover the back hip


Uncommon:

Blanket:

One solid area of scales, always connected to the tail base. Commonly leaves the upper hip smooth.

Smooth:

No scales on body. Tail base may optionally have a small accent.

Point:

Very small patch of scales at the base of the tail.

Stone:

Four small patches of scales, one on each shoulder point, and another on each hip point. Back and body will otherwise be smooth.


Rare:

Armor:

Prominent single patch of double layered scales with an edged lip that may be a secondary color from the base.


Legendary:

Koi:

Two small patches on each hip points and a small saddle of scales along the back or over the shoulder. Mane will continue between the two areas down the back. Tail ALWAYS lacks a scaled base.