Coat Colors

Coat colors for Kirunhounds are classified by a broad range of colors divided into groups, rather than preset hexadecimal guidelines.

  • Players do not need to pull directly from these sample swatches, but should make sure a created character’s coat base does not drift into ranges outside their genes.
  • Coat colors may have some variation, but should remain a mostly solid color with subtle accents.

 

The bottom samples show coat color variations that are too different between color accents (left sample), too solid and resemble markings (middle sample), and a gradient that is both too dark and too similar to Dual coat range (right sample).


Void – Ranges from pure black to dark gray.
Celeste – Ranges from pure white to light gray.

*Void and Celeste may both have a slight neutral blue or red tint.

Earth – Ranges from rich browns, dull tans, natural muted greens to brighter greens.
Fire – Ranges from bright reds, pinks, oranges and yellows. Fire may also include brighter tans.
Air – Ranges from bright purples to warmer blues, lavenders and cooler pinks. Middle gray not hit by Void or Celeste ranges.
Water – Ranges from bright deep blues, to bright teals and aqua blue greens.
Pearl – Any color range, with a lighter overlay.
Ash – Any color range, with a darker overlay.
Bronzed – Warm color with a metallic effect to fur.
Dual – Any two colors from any color range. Dual can split between a character’s front and back OR top and bottom, and must be a soft gradient.

Two examples of Dual Coat type, and example of what a Bronzed Coat effect looks like.

Void Colors

Void Colors

Celeste Colors

Celeste Colors

Earth Colors

Earth Colors

Firecolors

Fire Colors

Air Colors

Air Colors

Water Colors

Water Colors

Pearl Colors

Pearl Colors

Ash Colors

Ash Colors

Brozned Colors

Bronzed Colors

Dual Colors

Dual Colors