Resource Gathering

Training to improve their abilities to gather useful materials, hunt for food sources and survive in the wild while doing so are an important series of skills for any creature in the world of Arcane Zoo. As players it’s also a great way to earn items and story points for your characters as they train!

  • Characters gathering in their native homeland have the advantage of knowing it better than outside explorers, giving them access to rare and valuable supplies only locals know about.
  • All locations have a small chance of reviling Tinctures or other rare items.
  • The things you draw or write about a character doing on a gathering mission will not affect what items are rolled for, and rewards are only based on the Region being gathering within.
  • Character who have completed Training in their Story line will have access to a 20% boost to successful rolls for gathering submissions.

 

When submitting a Gathering creations for item rolls:

  • Artwork must be in color or if in black and white should be clean and finished looking, and feature at least your own character in full body. Up to three total character may be featured in a single image, and all may submit the artwork for rolls.
  • Artwork must show off the correct environment for the region you wish to gather in. (i.e: A dense jungle for the Atlosian Wetlands, or a river way with pine trees for Voltlund Coast.)
  • Written works must be at least 1,000 words, and feature at least your own character. Up to three total character may be featured in a single written work, and all my submit the artwork for rolls.
  • Stories must describe the the correct environment for the region you wish to gather in. (i.e: A dense jungle for the Atlosian Wetlands, or a river way with pine trees for Voltlund Coast.)
  • Role Play logs will also be accepted for these type of activities.

 

Submit your gathering forms here.

Gathering by Region:


Kotakaii Mountains:

While there may not be much in the way of rare herbs, and the wildlife doesn’t provide much worth selling, the unforgiving terrain is absolutely worth exploring for the unique and sought after alloys and minerals only found in the mountain caves here.

Natives:

Large Gold NuggetLarge Gold Nugget

Platinum OrePlatinum Ore

Raw Crystal

Non natives:

Small Gold Nugget

Small Silver Ore

Antimony

Mountain Flowers

Black Feathers

Tattered Feathers

Rugged Berries

Poisonous Berries

Drake Scale

Eggs

Geode

Polished Stone

Lichen

Mercury Iron

Atlosian Wetlands:

With exotic plants and trees at every step, it’s hard to settle on what’s the best to return with. The wildlife makes for a dangerous challenge, so would be gatherers better keep an eye out for danger in the forest undergrowth while looking for ancient relics.

Natives:

Poisonous Fangs

Emerald Tablet

Gold Idol

Non natives:

Poisonous Berries

Retractable Claws

Firestar Flower

Waterlily

Rugged Berries

Scorpion Tail

Gator Hide

Snakeskin

Pome Fruit

Healing Leaf

Spotted Hide

Colorful Feathers

Fur Scraps

Strange Fruit

Firebird Feather


Voltlund Coast:

Natural geographical conditions leave this area a prime spot to gather gems, as well as valuable shells from expansive coastlines. While the plants and land based wildlife doesn’t offer anything too interesting, few places are more rich in valuable water based prey than here.

Natives:

Jade Stone

Pearl

Large Silver Ore

Non natives:

Kelp

Spiral Shell

Lapis

Glass Shards

Whale Bone

Mother Of Pearl

Fish Oil

Drift Wood

Shark Tooth

Squid

Coral

Tattered Feathers

Sharkskin

Fish Meat

Polished Shell


Sorantto Veldt:

Vast and almost endless, this region provides an equally endless selection of wildlife, many of which are highly sought after for their hides, horns and claws. The plant life here shouldn’t be overlooked either, many rival the value of gems in other places, and are much less difficult to obtain.

Natives:

Prime Hide

Mammoth Tusk

Hunter Skull

Non natives:

Tea Leaves

Strange Fruit

Striped Feathers

Beetle Shell

Quills

Hooves

Void Plant

Curved Horn

Spotted Hide

Wooly Hide

Lean Meat

Fur Scraps

Red Meat

Honey

Perfect Bone


Ull Canyons:

Maybe the stories of haunted old ruins makes for the lack of interest in this region as a gathering spot, or possibly the general lack of plants or wildlife seal the deal, what is true is the lucky hunters that do come back with relics from long forgotten times, or elusive animal, will be rewarded handsomely.

Natives:

Intact Scroll

Mutant Hide

Ancient Machine Parts

Non natives:

Empty Bottle

Strange Claws

Metal Spikes

Small Gold Nugget

White Feathers

Cloth

Ruined Scroll

Gear

Eggs

Copper Wire

Holy Ash

Earthen Clay

Geode

Carved Stone

Old Coins


Special:

 


Seasonal: