More info will update shortly!
All player character and NPCs have five stats; HP, Attack, Defense, Speed, and Strategy. Each of these stats will help shape the type of fighter they are, and what strengths and weaknesses they carry. Characters will have chances to both temporarily boost these stats in a single fight, or increase them permanently as they work further in their fighting careers.
All stats are equally useful in battle, and deciding how to shape your character is up to you.
Shows how much physical damage a defending character can take before they’re knocked out and unable to fight. All Player character start with a default 20 in HP.
Shows how much physical damage a character can deal in a single attack, the higher it is the more dangerous they are when attacking an opponent.
Shows how much damage a character is able to withstand when taking an attack from another character, the higher it is the more hits they can take before being knocked out.
Increases the chance a character will dodge an incoming attack from an opponent, the higher it is the more likely they are to avoid taking as a much damage.
Increases the chance a character will strike a critical blow and do extra damage to an opponent, the higher it is the more likely they are to increase the damage done in an attack.